I build gameplay systems, multiplayer interactions, interactive tools, and technical experiences with a strong focus on functionality, feel, and clean implementation.
I am a Computer Science and Creative Technology graduate with experience across game development, UX/UI, front-end web design, multiplayer systems, 3D workflows, prototyping, and digital fabrication. I enjoy building interactive work that combines technical depth, design clarity, and strong visual direction.
I build gameplay systems, multiplayer interactions, interactive tools, and technical experiences with a strong focus on functionality, feel, and clean implementation.
I design user interfaces, improve user flows, and turn layouts into polished front-end experiences for websites, prototypes, and digital products.
I have an efficient workflow from layout and early UX thinking to front-end execution, using AI-assisted iteration and manual touchups to move ideas into clean, usable, professional results.
I also work with physical computing, Arduino, prototyping, 3D printing, fabrication, and interactive builds that combine hardware and software.
I come from a Computer Science and Creative Technology background with experience across technical development, design, digital tools, and interactive project work. I am also a former student-athlete from the University of Colorado Buffs football program.